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Cross-Platform Development in C is the definitive guide to developing portable C/C application code that will run natively on Windows, Macintosh, and Linux/Unix platforms without compromising functionality, usability, or quality. Long-time Mozilla and Netscape developer Syd Logan systematically addresses all the technical and management challenges associated with software portability from planning and design through coding, testing, and deployment.

Drawing on his extensive experience with cross-platform development, Logan thoroughly covers issues ranging from the use of native APIs to the latest strategies for portable GUI development. Along the way, he demonstrates how to achieve feature parity while avoiding the problems inherent to traditional cross-platform development approaches.

For bleeding-edge releases, see the dev builds. Windows: Added support for Windows 10 (and 8.1) per-monitor DPI scaling; Improved overall. Windows: The subl executable on OS X and plugin_host.exe on Windows are now signed. Hi everyone, I'm trying to use the online resource, project.org/ in order to build an R package for colleagues on Windows machines (I'm on Mac.

This book will be an indispensable resource for every software professional and technical manager who is building new cross-platform software, porting existing C/C software, or planning software that may someday require cross-platform support. Build Cross-Platform Applications without Compromise Throughout the book, Logan illuminates his techniques with realistic scenarios and extensive, downloadable code examples, including a complete cross-platform GUI toolkit based on Mozilla’s XUL that you can download, modify, and learn from. Xiii Preface. Xv Acknowledgments. Xxiii About the Author.

Xxv Introduction.1 Areas That Can Affect Software Portability. 3 The Role of Abstraction. 10 1 Policy and Management. 17 Item 1: Make All of Your Platforms a Priority. 17 Item 2: Code from a Common Codebase. 22 Platform Factory Implementations.

29 Implementation Classes. 31 Platform-Specific ProcessesImpl Classes.

32 Creating the Instance Hierarchy. 42 Organizing the Project in CVS or SVN. 45 Makefiles and Building the Code. 49 Item 3: Require Developers to Compile Their Code with Different Compilers.

52 Item 4: Require Developers to Build Their Code on Multiple Platforms. 56 Item 5: Test Builds on Each Supported Platform. 60 Item 6: Pay Attention to Compiler Warnings. 61 GNU Flags. 62 Microsoft Visual C.

63 2 Build System/Toolchain. 65 Item 7: Use Whatever Compiler Makes the Most Sense for a Platform. 66 Item 8: Use Native IDEs When Appropriate. 67 Item 9: Install and Use Cygwin on Windows. 71 Item 10: Use a Cross-Platform Make System.

76 Make. 77 Building on Windows. 81 Autoconf/Automake.

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87 Imake. 91 Installing on Mac OS X. 91 Installing on Windows. 91 Using Imake, an Example. 93 Imakefiles. 94 Building a Complete Program from Multiple Sources.

95 Overriding Defaults with site.def. 99 Eliminating #ifdefs in Code. 101 Files Used by Imake. 107 Building Projects with Subdirectories. 108 Building Debug. 130 3 Software Configuration Management. 131 Item 11: Use a Cross-Platform Bug Reporting and Tracking System.

132 Accessibility. 133 Ability to Track Platform-Specific Bugs. 133 Bugzilla. 133 Item 12: Set Up a Tinderbox. 140 Item 13: Use CVS or Subversion to Manage Source Code. 147 Setting Up and Using CVS.

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152 Item 14: Use Patch. 157 An Example. 158 Patch Options. 161 Dealing with Rejects. 162 Patch and Cross-Platform Development. 163 4 Installation and Deployment.

165 Item 15: Provide Support for Native Installers. 165 XPInstall. 166 Platform Installs. 170 5 Operating System Interfaces and Libraries. 221 Item 16: Use Standards-Based APIs (For Example, POSIX). 222 POSIX.

222 Support for POSIX, SVID, XPG, and BSD. 226 Using Standards Support in GCC. 227 Microsoft Runtime Library Support for POSIX. 231 Using GCC on Microsoft Windows. 234 Deciding Which Standards to Support. 240 Item 17: Consider Using a Platform Abstraction Library Such as NSPR. 242 Why NSPR?.

242 NSPR Basics. 245 Threads. 249 Additional NSPR Functionality. 260 6 Miscellaneous Portability Topics. 273 Item 18: Take Care When Using Floating Point.

274 Don’t Serialize Floating-Point Values as Binary. 276 Equality.

277 Item 19: Be Explicit Regarding the Sign of Char Types. 278 Item 20: Avoid the Serialization of Binary Data. 280 Item 21: Avoid Problems Related to the Size and Organization of Types. 293 Size of Integer Types.

293 NSPR and Types. 296 Sizes and Efficiency. 297 Integer Conversions. 298 Struct Alignment and Ordering. 299 7 User Interfaces. 303 Item 22: Separate the User Interface from the Model.

304 Separating the User Interface and Application Logic with Model/View. 305 Using Publish/Subscribe to Communicate between the View and the Model.

318 Summary. 322 Item 23: Develop a Cross-Platform User Interface Strategy. 323 Issues Affecting Portable Cross-Platform GUI Development. 323 Choosing a GUI Strategy. 325 8 wxWidgets.

329 wxWidgets. 331 Licensing.

332 Installing wxWidgets. 332 A Simple Example: Hello wxWidgets.

335 Creating the Application User Interface. 337 Building wxWidgets Applications. 345 Controls and Events. 349 Container Widgets. 363 Dialogs.

392 Composite Widgets. 404 Internationalization and Localization. 410 9 Developing a Cross-Platform GUI Toolkit in C. 427 What is XUL?. 428 DHTML. 429 HTML.

429 Scripting Language. 433 The Document Object Model. 434 Style Systems. 437 XUL. 438 Windows and Dialogs. 439 Boxes.

439 Toolbars. 440 Menus. 441 Controls. 441 Other Widgets. 442 Programming with XUL.

442 Adding Logic to the UI with JavaScript. 443 Interfacing JavaScript and C/C Code with XPCOM and XPConnect. 444 Trixul. 446 Widget Support in Trixul. 447 Basic Operation of Trixul.

448 Widgets. 449 Implementation Classes.

452 Creating Widget Implementation Objects. 459 Widget Factories.

463 Application Main Loop. 466 Steps Taken by Trixul to Create a User Interface. 471 Documents, Elements, and the DOM.

472 Widget Creation. 475 Layout. 477 Scrolled Windows and Layout. 484 Integration with JavaScript. 485 Integrating with C Components. 496 Index.

All-in-one installer with 4.7.1 and Mercurial 4.7.1; comes with Windows Explorer 'shell' integration. MSI installers Needs admin rights to install, less friendly with manually installed extensions than InnoSetup version. 4.9 InnoSetup-based installer (exe) Does not require admin rights to install. Python 2 modules Installs Mercurial source as Python modules, requires installed.

Recommended for hgweb setups and extensions with non-standard dependencies. Can install Mercurial, but abstraction layers introduce a potential source of error. Not recommended. Self-contained install that allows easy hacking on the Mercurial source and testing of unreleased versions. Most of the above installers are from, which has nightly builds of Mercurial and TortoiseHg.

Mac OS X. Mac OS X packages are available on the.: install with 'fink install mercurial' - 3.3.: install with 'sudo port install mercurial' - 3.3.: install with 'brew install mercurial' - 3.8.1. for Mac available - 3.7.3 1.3. Linux (.deb). Debian. 4.9. 4.8.2.

4.0. 3.1.2 (plus security; 3.9.1 available in ). Ubuntu. 4.8.2.

4.6.1. 4.5.3.

3.7.3. 2.8.2 Mercurial (from 1.0 onwards) is packaged for Debian-related distributions as two packages, mercurial and mercurial-common - you only need to care about this if you are downloading.deb files for manual installation - otherwise, APT dependency handling will take care of this for you when you install mercurial. Another way to get.deb packages is to build them from a Mercurial source repository with make deb (builds on local system) or make docker- (e.g. Docker-debian-stretch or docker-ubuntu-bionic, see ). Linux (.rpm) Since Mercurial version 3.4, the Mercurial project provides packages for the following systems:. (includes a python2.7 install). You can download, install and upgrade the packages manually.

You can also add it as a 'yum' package repository and get automatic updates: Add the following file at /etc/yum.repos.d/mercurial.selenic.com.repo and run yum install mercurial. mercurial.selenic.com name=mercurial.selenic.com baseurl=enabled=1 # Temporary until we get a serious signing scheme in place, # check again gpgcheck=0 Mercurial is stable and won't break on automatic updates. Mercurial do however not promise API stability so an update might break extensions or tools using Mercurial internals. Similar Fedora packages can be built from a Mercurial source repository with commands like make docker-fedora21. 'Unsupported' platforms can use contrib/buildrpm directly.

You can also install the package from your distribution.: install with urpmi mercurial - latest revision available. latest version is available within few days after release, install with yum install '.mercurial.' . for RHEL and CentOS 5: 1.3.1, install with yum install '.mercurial.'

. latest version is available shortly after release in the devel:tools:scm repository. 1.6.2. 1.4 1.5.

Linux (others). 4.6.2.: install with emerge mercurial - 4.6.2. 4.6.2. 4.6.2. latest for Python 2.4 and 2.5 1.6. Solaris. SPARC/Solaris 2.6-10 packages, x86/Solaris 8-11 packages - 2.3 (8 & 9), 4.2 (10 & 11).:.

AIX. 3.0.2 1.8. BSD.; use for installing - 4.6 (on 2018-07-16).

packages compiled from - always very up-to-date, currently 4.6.1 1.9. Plan 9 from Bell Labs. To build from source, see:. Binary packages are available from fgb's contrib:% contrib/install stallion/mercurial 1.10. Other If you didn't find your favorite distro/package manager above, or if the package version listed on this wiki page seems too old, try.

Source packages. Source code of of Mercurial can be downloaded as usual.tar.gz files at.

The repository leads to stable releases - download. The repository is the main development repository - download. Check for other relevant developer repositories where you can clone the hg source. After getting the source, continue to or for help with installing.

Using pip Mercurial can also be installed from with pip, which has shipped with Python since 2.7.9 and 3.4 or can be installed using the instructions on. To install with pip you must have the same C compiler used to compile Python installed as well as the development headers for Python (typically called python-dev or python-devel on Linux). You may then install Mercurial simply by executing pip install Mercurial. Using conda Conda is a cross-platform package manager with a focus on Python.

You can install mercurial into a python2.7 conda environment with the following invocation: conda install -c conda-forge mercurial This should work on OSX, Windows, and Linux. If you would like to update the conda package, see the instructions at 5. Using easyinstall easyinstall is a legacy installation method which has been superseded by pip which should be preferred over easyinstall. This method should not be used and is not recommended and will most likely cause conflict with other installs of Mercurial.

Mercurial can also be installed from with easyinstall. You will need Python and the C compiler used to build it and easyinstall. Easyinstall might be available in a python-dev or python-setuptools-devel package for your platform or you can grab it from.

Fix error with mingw and install mercurial 1.7.3 with python 2.7 Create a file in C: Python26 Lib distutils and call it distutils.cfg build compiler=mingw32 With the right prerequisites you can install the latest version of Mercurial using: easyinstall -U mercurial, Download (last edited 2019-02-11 16:43:32 by ).