Why Arent Video Games For Mac

Why Arent Video Games For Mac Rating: 4,5/5 593 reviews

I've tried to play some other average spec games and they just freeze the whole mac and cause it to overheat. (1g video card, quad core intel, 4g ram, 500g HD) east1226, Jul 30, 2013.

Editorial

By Andrew O'Hara
Wednesday, June 13, 2018, 08:10 am PT (11:10 am ET)

Apple is in a very strange position with the Mac and iOS in regards to gaming. One platform is enormous and making a ton of money for Apple and some developers, and the other is nearly dead. AppleInsider talks about the two, and what, if anything, is going on to improve the situation.



Let's be frank: Apple's Mac hardware is not well optimized for gaming. Making matters worse, the marketshare gap between Windows and macOS is profound. That said, the iPhone and iPad are gaming powerhouses for the mainstream consumer, and they aren't showing any signs of slowing.
While venues like Mac Gamer HQ covering Mac gaming still are about, nobody else really has much to say about the situation.
So, let's talk about it.

Apple's hardware is great, but not for gaming


Looking to hardware, Apple uses integrated graphical chipsets in many of their machines, leaving dedicated GPUs to the most high-end Macs. These machines are primarily geared towards creative professionals, and not gamers, leaving that audience underserved.
But, Apple does have a solid workaround for owners of modern machines thanks to the recent macOS 10.13.4 update.


Apple's macOS High Sierra 10.13.4 now supports external GPUs over Thunderbolt 3. Summarizing the situation, a Mac owner with Thunderbolt 3 can buy an external enclosure, and drop in a graphics card that can be upgraded over time.
This comes at a pretty profound price premium, though. With enclosures generally around $300, and a card with any heft hitting $300 and increasing dramatically, doing so is a non-trivial expense in addition to the computer itself. Plus, without hacks, Nvidia card support is non-existent.
BootCamp to install Windows on a Mac is workable, but eGPU support in BootCamp doesn't exist without workarounds right now. So, given Apple's GPU choices, it isn't a great one.

Apple jumping into Virtual Reality


With the eGPU, comes Apple's first tentative steps into virtual reality. At the 2017 WWDC, while talking about eGPUs, Apple officially added support for VR as well. HTC Vive now works on macOS and Valve launched SteamVR at the same time.
This certainly paves the way, especially with an eGPU, for more immersive gaming on the Mac, even if adoption has been tepid to start.

Apple has the smallest gaming platform, and the biggest


Primarily when it comes to gaming, we think of large role-playing games like 'Skyrim' or first-person shooters like 'Destiny' or 'Halo,', but just counting these this ignores the biggest market for games. So-called 'casual' gamers by far make up the largest sector of those who play, and more often than not they do so on their mobile device.
According to Statista, in July 2017, iOS had over 783,000 games available on the App Store. This is a stunning amount of titles.
Apple's new frameworks for porting over iOS applications to the Mac might be a big deal for gamers. This probably won't help with huge AAA titles, but popular ones such as 'Alto's Adventure,' 'Clash of Clans,' and the like.
If this proves to be effective, it could encourage larger-scale mobile developers to give the Mac a second look, at least for more casual titles.
Apple has used this new platform to port a few apps of their own in macOS Mojave; News, Home, Stocks, and Voice Memos. It will become fully available for third-party developers in 2019.

32-bit apps, OpenGL, and Metal


Metal 2 also got screen-time at WWDC. Apple announced the official deprecation of OpenGL, with new titles expected to use Metal 2 as an alternative. Most games running on macOS already use OpenGL which has caused quite a bit of discontent among developers.
Games and graphics-intensive apps that use OpenGL will eventually cease to run as Apple's OS march continues, without maintenance by the developer. This is further complicated by Apple's declaration that 32-bit apps will no longer be supported after macOS Mojave.
But, Apple has provided the ability to make apps 64-bit for a decade. So, it's not like this is a big surprise, unless you're a Valve front-end developer apparently. As of June 13, 2018, the Steam app itself still isn't 64-bit.

Mac App Store, and Steam help —but aren't the solution


Don't get us wrong. Porting houses Feral Interactive and Aspyr are doing a fantastic job. But, they are only two companies and they are vastly outnumbered by the AAA publishing houses.


This all sounds pretty dire. But, popular titles have still shown up on Steam or the Mac App Store. Titles like 'Firewatch' launched on Mac at the same time as other platforms, and 'Civilization 6' was pretty close to day and date.
But, this also exposes some problems. 'Firewatch' launched towards the tail end of 2016 and to this day the Mac App Store is still promoting the game after minor updates. It is a fantastic game, but it shows the lack of other content the Mac App Store has to work with.


Steam, the go-to PC gaming platform, has been available on Mac for years at this point. But, as readers are likely aware, the vast majority of games on it are Windows-only. Looking specifically at the macOS games filter that Steam provides reveals a lot of small titles and new content highlights instead of new, popular games.
We saw this lack of availability recently as we were testing out Steam Link, which allows you to play powerful desktop games on your iOS/tvOS device using your Mac or Windows PC to do the heavy lifting. As we perused the top games Valve recommended to test, the vast majority were not available on macOS.
Valve and Apple have been working together lately, and though Apple eventually rejected the Steam Link from the iOS App Store, they are working together to make it available once more.
Even as Apple has made improvements to the platform, and fully embraced gaming on iOS with nods to it on tvOS, it still has not been enough to entice publishers to throw more weight behind the Mac. In the last several years, very little has changed overall with the lion's share of PC gamers clearly opting for Windows over macOS.
We aren't going to claim to be big Mac gamers. We have a few, but the couple of AppleInsider staffers who game have Windows PCs, or consoles —or just play on our iPads or iPhones.
Looking to the future, gaming on the Mac overall seems unlikely to get better.

Has officially begun, and everyone has A Song of Ice and Fire fever again. If you’re all hyped up about the franchise, you might be thinking about playing a to tide you over till the next episode premieres. Well, too bad. There aren’t any outstanding titles — at least not any licensed ones. Unfortunately, Game of Thrones has joined the pantheon of the terribly handled movie, TV and book-based video game licenses. Looking at Game of Thrones, it seems like you could craft a great game for almost any genre.

You could have a hack-and-slash, a roleplaying game, grand strategy, real-time strategy — the franchise has a huge amount of material from which to draw. But the few games we’ve got have been mediocre at best, and most are better off being ignored entirely. Here’s a quick rundown of what’s available for any video game fans looking to explore the world of Game of Thrones. ( Editors Note: Spoilers for the A Game of Thrones franchise below.) Game of Thrones Video Games: Why each of them sucks Below we’ve collected the licensed Game of Thrones games in chronological order and what exactly went wrong with each of them. — PC (2011) The first Game of Thrones video game. Instead, this is the only game built around the A Song of Ice and Fire book series.

It released in late 2011, and you’ll see none of the likenesses of the familiar characters from the TV show. It references lore from the books heavily, meaning the majority of people who bought it probably had no idea what the game was going on about, and it was generally a huge cash-in on the TV shows popularity.

Welcome to Castle Whatever, home of House Those One Guys Even if it was a bait-and-switch by not including material from the TV show, A Game of Thrones: Genesis could be forgiven if it was a decent game — but it’s not. It features a brown generic Westeros with a bunch of generic characters. Visually, this game is only Game of Thrones in name, and it looks like it may have started as another title and ended up getting skinned as Game of Thrones later in development. The gameplay is okay, but its introduction of convoluted, non-standard real-time-strategy mechanics was a turn off for many. A Game of Thrones: Genesis ended up alienating Game of Thrones fans by presenting a generic form of Westeros with no connection to the TV show.

It also managed to alienate RTS fans by trying to reinvent the wheel in a mediocre way. — PC, PS3, Xbox 360 (2012) Game of Thrones is the appropriately named first video game adaptation of the TV series. Unlike A Game of Thrones: Genesis, this title seems to make an effort to appease both fans of the TV show and gamers. It might even accomplish the former, but suffers from a multitude of flaws. Instead of picking one genre and focusing on making the best Game of Thrones game within that framework, developer Cyanide tried to capture a little bit of everything that makes the TV show popular, to the detriment of the whole. The writing is decent but lacks the punch and complication of the books and TV show. Instead of focusing on the primary cast, you take the role of two randoms during the events of season one.

Major events and characters weave in and out of the plot, but because the game relies on the TV show canon, nothing of consequence actually happens since they couldn’t alter any major events. Cersei showing her impression of a nutcracker. The combat is interesting but poorly executed. It feels like Dragon Age: Origins but clunkier. You can queue actions for your party and then unfreeze time to see them in action, but the interface is terrible and lacks relevant information. The voice acting is rough, to put it gently.

The graphics lack any polish and approach 2 level at times, and it seems like the game didn’t get the benefit of a full development cycle. Predictably, it got, and fan response was so bad that Cyanide didn’t even release the “Behind the Wall” DLC in North America, leaving only the European market to have to suffer through it. Game of Thrones really could have benefited from a more focused design plan, a bigger budget and more development time. — Facebook, Android (2013) Game of Thrones Ascent is a mobile game, so it’s not fair to compare it to the full-scale releases above.

Like virtually every major “free” Facebook and smartphone game ever, it has an interesting premise, but you’ll have to mortgage your house or sell your car to enjoy any of it. Ascent is a casual role-playing game where you can pledge allegiance to a major house and build your personal holdings while playing through small story vignettes. Unfortunately, after the first hour or so, you run into timers for nearly everything and it stops being fun. Look how free ‘Game of Thrones Ascent’ is! Game of Thrones Ascent suffers from the same issues every “freemium” title does. It’s unfortunate because, from my short time playing the game, it seems like put a lot of effort into making it an authentic Game of Thrones experience instead of a reskin of a generic app. However, most people won’t get to enjoy it because paying the amount of money they expect to skip timers is offensive.

— Android, iOS, PC, Mac OS, PS3, PS4, Xbox 360, Xbox One (2014) This is the best Game of Thrones licensed game available right now. Telltale’s title is the second video game to be named Game of Thrones, which is breathtakingly dumb, but whatever I guess. Game of Thrones: A Telltale Games Series follows the between House Forrester and House Whitehill after the events of the Red Wedding. They’re both smaller houses, and are responsible for providing quality lumber for the Seven Kingdoms.

The plot hinges on House Whitehill desiring House Forrester’s tree groves. House Whitehill has deforested their lands while House Forrester has taken care to make sure that they regrow what they cut down. Ramsey Bolton, representing his father Roose, Warden of the North, goads the houses into all out war. There’s also a subplot with Margaery Tyrell and her handmaiden Mira Forrester, in which Mira tries to influence Margaery to intervene on House Forrester’s behalf. With those she meets in King’s Landing are way more interesting than the rest of the plot, which gives a slogging feeling to many sections of the game. The members of House Forrester patiently waiting for their turn to be killed off for shock value.

Unfortunately, Telltale’s Game of Thrones succumbs to the same issues that affected the plot in the 2012 Game of Thrones. House Forrester and House Whitehill are so insignificant in the greater picture that when you pull back and look at Westeros as a whole, they’re not even a blip on the radar. Telltale has been for only giving the illusion that your in-game choices, and there’s no greater offender of that than Game of Thrones.

No matter what you choose, the game will counterbalance your decision to the point where it’s inevitable your character will only do what’s necessary to move the plot forward. Everyone you encounter outside of House Forrester has more influence and power than you, and your decisions just don’t matter in the greater web of the Game of Thrones universe. Nothing lends more drama to a moment in a video game than your characters face textures suddenly scrambling. Game of Thrones suffers for the invention of House Forrester and House Whitehill primarily. There are a ton of minor characters and houses that were already established that could have served the narrative much better.

Instead, we’re asked to a fight about trees and forced political intrigue in King’s Landing that’s nowhere near as exciting as what we see in the show. Citrix receiver mac os x 10.5 download. The game also suffers from the choice to stylize everything through a weird watercolor motif. The graphics could have been good, but the Telltale Tool game engine’s end up making strange artifacts from time to time, and there are general technical issues with the whole production. Source: Game of Thrones: Seven Kingdoms is the answer to a question nobody posed. From Bigpoint, the makers of Battlestar Galactica Online, comes what will probably be a middling massive multiplayer online game with lots of premium currency.

Supposedly, the game is being with HBO, but there hasn’t been any news about it since the above trailer was released in 2012. It hasn’t been officially canceled, but it was supposed to be released in 2013. So we probably won’t actually see this browser-based title. Game of Thrones: A Telltale Games Series: Season 2 Telltale they would be doing a Season 2 of Game of Thrones. Season 1 of the series ended with things still up in the air concerning the fate of House Forrester, so it makes sense that there’s a sequel season. We haven’t heard much about the progress or projected release date for Season 2, so we’ll have to hold tight on this one.

If Game of Thrones Season 2 expands beyond the humdrum setting of Season 1, it will probably be better for it. Game of Thrones Video Games: Where can I play a good A Song of Ice and Fire game? The only place to get your Game of Thrones video game fix is PC mods. Sadly, fan modding projects have resulted in much better Game of Thrones experience than actual licensed games. You can check out three of our favorite.